Audio PluginDSPIn Development

StringFlux

Transient-aware multiband granular delay and freeze for guitar and stringed instruments. Turn a single performance into layered texture while keeping the response playable.

Plugin interface

v0.3-dev

Current plugin UI. Core controls, string transient detection, modulation matrix, and waveform display are functional in the dev build. Custom UI design is planned.

Audio demo

A short clip showing StringFlux processing a clean guitar signal - dry to fully wet with transient-triggered grain clouds.

Demo clip coming soon - join the waitlist to be notified when it's available.

How it works

1

You play

StringFlux reads your input in real time. It tracks string attacks and captures a rolling history of your signal across three frequency bands.

2

Grains fire on transients

When you strike a note, a transient-driven scheduler fires grains timed to your playing. A density scheduler fills the space between attacks to build texture.

3

Layered texture comes out

The output blends your dry signal with the processed grain cloud - controllable density, grain length, pitch spread, and feedback. You stay in control.

Get notified when it's ready

StringFlux is in active development. Leave your email and I'll reach out when beta access or a first release is available.